FLASH TUTORIALS AND TECHNICS

Here u can learn flash tutorials and technics and small tips. i can also teach u web designs and graphic designs.

Monday, July 7, 2008

how to create motion guide

This is nothing but to move an object in whatever path we like to move it. for example : if we want move a circle in zigzag path instead of using motion tween we can also use this too.


Steps to follow :



  1. Create a graphic symbol or drag a pre-existing graphic symbol from library onto the stage. Name the layer as "graphic"

  2. Right click on the "graphic" label and select "Add Motion Guide" from the pop-up window.

  3. A new layer will appear on top of the "graphic" layer with the label "Guide:graphic" along with the guide icon.

  4. Draw the path for your symbol in this new layer using pencil or line tool. For example: I drew a circle for my car.

  5. Select frame 50 of guide layer and press "F5" to insert frames.
    Now go to "Frame 1" of "graphic" layer and drag your symbol to one end of your path. While dragging, you will see a bubble on the symbol. That bubble should go right below the path. Something like the one shown below.


  • Now go to "Frame 50" of "graphic" layer and press F6 to insert a new keyframe.
  • Now drag your symbol to other end of your path. Again, the bubble should go right below the path.
  • Select any frame between 1 to 50 of your "graphic" layer. Right click and select "motion tween" from the pop-up menu.

  • That's it, you are through. Press Ctrl+Enter to view your work.
    Download the .fla file


      How to work with layers

      This tutorial will teach you how to work on layers using Flash MX 2004.
      If you still haven't finish motion tween. Please go through Motion Tween Tutorial and then get back here.Click here to go through Motion Tween page & Click here to go through Shape Tween.
      Please note: 1. You need to have Flash Player 7.0 installed to view the Flash animation. 2. Flash MX 2004 must be installed in your system to download the .fla file.

      Steps to follow:
      Open a new flash file (Ctrl+N). New Document window will appearSelect General panel and choose Type: Flash Document . Press OK.
      If your timeline window is not open, press (Ctrl+Alt+T).
      Now you can see a single Layer called "Layer1" in your timeline Window.
      now in the first layer of the time line u create the motion tween or open the previous file of motion tween which we done already.(ctrl+o= open : note : open the .fla file to see the layer file)
      Simply now select the frames of the file and right click and select copy frames.
      then go to the new file which we creating for using layers. in that first layer 1 right click and paste the frames.
      then same as go and open the shape tween file and copy the frames and r come back here. now note that not to paste the frames in that same layer we have to create one new layer which is the important one in this tutorial.
      To create a new layer see the below image and click the icon :
      Now paste the frames by right clicking on the new layer named "Layer 2".we have to do the same, press CTRL+ENTER to see the output.the layers and time line should be like this:


      Shape Tween in Flash

      Flash can create two types of tweened animation using timeline:
      Motion Tween & Shape Tween
      Creation of Motion/Shape tween using timeline is the basics of Flash.By tweening shapes, you can create an effect similar to morphing, making one shape appear to change into another shape over time. Flash can also tween the location, size, and color of shapes.Please note: 1. You need to have Flash Player 7.0 installed to view the Flash animation. 2. Flash MX 2004 must be installed in your system to download the .fla file.
      This tutorial will teach you a simple shape tween.
      Steps to follow:
      Open a new flash file (Ctrl+N). New Document window will appearSelect General panel and choose Type: Flash Document . Press OK.
      If your timeline window is not open, press (Ctrl+Alt+T).
      Now you can see a single Layer called "Layer1" in your timeline Window.Select the first frame. Now go to your working area and draw any object. To start off with, may be you can draw a circle.This is going to be your initial object.In the above demonstration, my initial object is a short line.
      Select frame 20 and press F6 to insert a new keyframe.
      Still keeping playhead on frame 20, delete the object present in your working area. Now draw a different object, may be a square.In the above demonstration, I have drawn a long line.
      Select any frame between, 2 to 19 and select Shape from the tween pop-up menu in the Property inspector. Now your Layer will look something like the one shown below. Now press (Ctrl+Enter) to view your motion tween

      Labels:

      Timeline Motion Tween in Flash

      Flash can create two types of tweened animation using timeline:Motion Tween & Shape Tween
      Creation of Motion/Shape tween using timeline is the basics of Flash.Motion tween is nothing but tweening a Symbol's movement from one position to another. To implement Motion Tween all that you have to do is, provide Flash with Symbol's initial position and the end position. Rest is taken care by Flash. Isn't it really simple. For example in the above demonstration, I have converted the pencil object to a Symbol. Provided Flash with its initial and the end position, intermediate tweening is done by Flash. Motion Tween animation is as simple as that :)Okay, you ready to learn how to create motion tween. All you have to do is just follow this tutorial step by step.Please note: 1. You need to have Flash Player 7.0 installed to view the Flash animation. 2. Flash MX 2004 must be installed in your system to download the .fla file.
      Steps to follow:
      Open a new flash file (Ctrl+N). New Document window will appearSelect General panel and choose Type: Flash Document . Press OK.
      If your timeline window is not open, press (Ctrl+Alt+T).
      Now you can see a single Layer called "Layer1" in your timeline Window.


      Select the first frame. Import your image onto stage, upon which you would want to implement motion tween. File>Import>Import to Stage, or just press (Ctrl+R). Or you can even draw your own object, you can either choose Rectangular tool or Oval tool from the tool box and draw your desired shape.
      Now select your object on the stage and press F8 to convert this image to a Symbol. Convert to Symbol window will pop-up. Name your Symbol what ever you like.Select Graphic behavior and press OK.Note: You can create motion tween only on symbols. So any object upon which you would want to implement motion tween, First convert the object to a Symbol.
      Right now your Symbol is in frame1 of Layer1. Select frame 20 and press F6 to insert a new keyframe.
      Still keeping playhead on frame 20, move your Symbol to any other position other than the present one.
      Select any frame between, 2 to 19 and select Motion from the tween pop-up menu in the Property inspector. Now your Layer will look something like the one shown below.
      Now press (Ctrl+Enter) to view your motion tween.
      To read about Shape Tween, Click here. If you have already finished shape tween, to see the combined effect of motion and shape tween